Scheduled RPGs

This year we have a few scheduled RPGs in our panels, and D&D Adventure League sessions scheduled all weekend long! Check out the specific panels below!

D&D Adventure League

Sign up for D&D Adventure League scenarios ahead of time for free at Warhorn.net!

Schedule Grids for Friday, Saturday, and Sunday:

A programming grid showing the Friday D&D Adventure League schedule. A programming grid showing the Saturday D&D Adventure League schedule. A programming grid showing the Sunday D&D Adventure League schedule.


D&D Adventure League: Fai Chen’s Fantastical Faire
Friday, 6:00 PM-7:00 PM, Atrium

Fai Chen and his mule-driven cart are coming to Myth and Legends Con, and you’ll have the opportunity to trade for and purchase magical wares from across Faerun! Fai Chen’s Fantastical Faire is the D&D Adventures League trading post. At the Faire, players may trade permanent magic items certificates and may purchase consumable item certificates. Fai Chen’s inventory changes over time, and there is only so much that can fit in his cart and that his mule can pull. Therefore, the items available at the Faire change over time and are only available in limited quantities. You do NOT need to sign up for this event! Fai Chen offers his wares on a first-come, first-served basis!


D&D Adventure League: DDEP06-01 Relics of Khundrukar (admin)
Friday, 7:00 PM-11:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 1-4 Written by Bill Benham Khundrukar held many fine implements of war in its heyday, many of them now lost to time. Clues point to some of the long dead Master Smith Durgeddin’s handy work in the service of sinister forces that bid their time deep in the Underdark. Reclaim the riches of Khundrukar from the darkness if you dare This is the tier 1 track for this Epic This Epic ties to Forge of Fury from Tales from the Yawning Portal


D&D Adventure League: DDEP06-01 Relics of Khundrukar (track 1)
Friday, 7:00 PM-11:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 1-4 Written by Bill Benham Khundrukar held many fine implements of war in its heyday, many of them now lost to time. Clues point to some of the long dead Master Smith Durgeddin’s handy work in the service of sinister forces that bid their time deep in the Underdark. Reclaim the riches of Khundrukar from the darkness if you dare This is the tier 1 track for this Epic This Epic ties to Forge of Fury from Tales from the Yawning Portal


D&D Adventure League: DDEP06-01 Relics of Khundrukar (track 2)
Friday, 7:00 PM-11:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 5-10 Written by Bill Benham Khundrukar held many fine implements of war in its heyday, many of them now lost to time. Clues point to some of the long dead Master Smith Durgeddin’s handy work in the service of sinister forces that bid their time deep in the Underdark. Reclaim the riches of Khundrukar from the darkness if you dare This is the tier 2 track for this Epic This Epic ties to Forge of Fury from Tales from the Yawning Portal


D&D Adventure League: DDAL04-06 The Ghost
Saturday, 9:00 AM-1:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 1-4 Written by Ken Hart Old hatreds die hard, but sometimes it is necessary to set aside petty, personal disagreements for the greater good. The hag, Jeny Greenteeth, is wise and may prove instrumental in the troubles that lay ahead. Your task will not be easy, however, the dark forces of Barovia have agents everywhere, and eyes from beyond the grave no doubt watch your every move. Part six of Misty Fortunes and Absent Hearts. Playtime: 4 hours


D&D Adventure League: DDAL06-01 A Thousand Tiny Deaths
Saturday, 9:00 AM-1:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 1-4 Written by Travis Woodall The promises of glory and the chance of riches draw you to Blasingdell, a small village near the infamous Stone Tooth. Within the rocky mountain lay the dwarven stronghold Khundrukar and the fabled Forge of Fury, to which a chance encounter provides you with the location of a hitherto unknown entrance. Are you brave enough to explore this mystery? Will it lead to wealth or doom? This module ties to Forge of Fury from Tales from the Yawning Portal


D&D Adventure League: DDAL06-02 The Redemption of Kelvan
Saturday, 9:00 AM-1:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 5-10 Written by Greg Marks A strange, foreign wizard calling himself Kelvan has appeared at the same time a strange mountain materializes out of thin air. He asks you to recover the Gloomblade from a Netherese ruin in order to help him with his research into this strange new mountain. This module ties to White Plume Mountain from Tales from the Yawning Portal


D&D Adventure League: CCC-BMG-04 CORE 2-1 Tales of Good & Evil
Saturday, 9:00 AM-1:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 1-4 Written by James Introcaso As the City of a Thousand Forges perseveres in the face of threats both internal and external, the effects of the planar portal continue to make everyone uneasy. When unusual individuals are drawn to the city because of the portal’s power, heroes are asked to keep the peace and ferret out anyone intending to bring harm to Melvaunt. A D&D Adventurers League adventure set in Melvaunt.


D&D Adventure League: CCC-ROCZ01-1 Binder’s Torment (Zhentil Keep Trilogy)
Saturday, 9:00 AM-1:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 1-16 Written by Jeremy Hochhalter While attending the first annual Reclamation Day Festival in Phlan, a mysterious book is given to the adventurers, leading them to what appears to be an abandoned print shop west of the city. There they meet a would-be benefactor, who seeks their help in ridding the southern ruins of Zhentil Keep of a growing threat, the Ebon Tide, a group of mercenaries and bandits that are quickly becoming the scourge of the Moonsea.


D&D Adventure League: CCC-YLRA01-01 Her Dying Wish
Saturday, 9:00 AM-1:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 5-10 Written by Jay Africa You’ve come to the wild frontier outpost of Ylraphon, a town rebuilt from destruction and now ruled by adventurers, to pass on a proud noblewoman’s final wish to her dungeon-raiding heirs. Yet the young heroes of House Marsh have delved too deep. Can you rescue them from a trap-filled ruin, vengeful assassins, and a mysterious entity that turns its attackers into its defenders? A 4-hour adventure for 5th-10th level characters (optimized for 8th-level). This adventure is part one of the “Whispers Over Ylraphon” series, which follows up on events from the Elemental Evil storyline and other past D&D Adventurers League seasons. It originally debuted at Orccon 2017, one of the Strategicon conventions, Southern California’s largest tabletop gaming events, hosted triannually on Presidents’ Day Weekend, Memorial Day Weekend, and Labor Day Weekend. Find out more at www.strategicon.net. “Whispers Over Ylraphon” continues in CCC-YLRA01-02 Uneasy Lies the Head and CCC-YLRA01-03 Bound by Duty, although the adventures can be played in any order. The story continues in future adventures premiering at Strategicon conventions in 2017 and beyond.


D&D Adventure League: DDIA06 – Sunless Citadel
Saturday, 9:00 AM-6:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 1-4 Written by Bruce R. Cordell What adventure does the Sunless Citadel hold? A mysterious fruit, kobolds, and a cult from long ago reaches through time. An 8 hour adventure for 1st level characters (Tier 1, levels 1-4)


D&D Adventure League: CCC-SFBAY 01-01 Plots In Motion
Saturday, 9:00 AM-6:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 5-10 Written by Jason Denton In the midst of a ferocious storm, a band of mercenaries raids a lighthouse. Is this just a plot against trade with Mulmaster, or something more sinister? Journey down the River Lis and explore a forgotten keep in search of answers. An eight hour adventure for 5th-10th level characters.


D&D Adventure League: Fai Chen’s Fantastical Faire
Saturday, 1:00 PM-2:00 PM, Atrium

Dungeons & Dragons 5th Edition Fai Chen and his mule-driven cart are coming to Myth and Legends Con, and you’ll have the opportunity to trade for and purchase magical wares from across Faerun! Fai Chen’s Fantastical Faire is the D&D Adventures League trading post. At the Faire, players may trade permanent magic items certificates and may purchase consumable item certificates. Fai Chen’s inventory changes over time, and there is only so much that can fit in his cart and that his mule can pull. Therefore, the items available at the Faire change over time and are only available in limited quantities. You do NOT need to sign up for this event! Fai Chen offers his wares on a first-come, first-served basis!


D&D Adventure League: DDAL04-06 The Ghost
Saturday, 2:00 PM-6:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 1-4 Written by Ken Hart Old hatreds die hard, but sometimes it is necessary to set aside petty, personal disagreements for the greater good. The hag, Jeny Greenteeth, is wise and may prove instrumental in the troubles that lay ahead. Your task will not be easy, however, the dark forces of Barovia have agents everywhere, and eyes from beyond the grave no doubt watch your every move. Part six of Misty Fortunes and Absent Hearts. Playtime: 4 hours


D&D Adventure League: DDAL06-02 The Redemption of Kelvan
Saturday, 2:00 PM-6:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 5-10 Written by Greg Marks A strange, foreign wizard calling himself Kelvan has appeared at the same time a strange mountain materializes out of thin air. He asks you to recover the Gloomblade from a Netherese ruin in order to help him with his research into this strange new mountain. This module ties to White Plume Mountain from Tales from the Yawning Portal


D&D Adventure League: DDEX01-03 Shadow on the Moonsea
Saturday, 2:00 PM-6:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 1-4 Written by Greg Marks Life on the Moonsea isn’t easy. Bandits, pirates, and cruel lords dominate the land, threatening those who make an honest living there. Now, a new scourge is prowling the waters: A ghost ship has been striking small coastal villages, leaving its victims whispering about the “eye of the dracolich.” Join the adventure and learn the truth behind this threat! Playtime: 4 hours


D&D Adventure League: CCC-BMG-05 CORE 2-2 Songs of Law & Chaos
Saturday, 2:00 PM-6:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 1-4 Written by Alan Patrick Omens speak of an old and forgotten power located within a played-out diamond mine in the foothills of Thar, and some believe that might be a solution to the current problems facing Melvaunt—or possibly the cause of them. With danger closing in, someone has to investigate.


D&D Adventure League: CCC-ROCZ01-2 Zhentarim’s Lament (Zhentil Keep Trilogy)
Saturday, 2:00 PM-6:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 11-16 Written by Jeremy Hochhalter A dark force is rising from the ruins of Zhentil Keep. The Zhentarim themselves are on the move to stop it from spreading, and you have been pulled into the struggle. Will you find the objects of power that your adversary searches for before it is too late?


D&D Adventure League: CCC-YLRA01-02 Uneasy Lies the Head
Saturday, 2:00 PM-6:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 5-10 Written by Ryan Cannon Refugees from Mulmaster have flooded the rough-and-tumble town of Ylraphon. Poverty, shortages, overcrowding, and an unnatural heatwave have tempers running high. When a series of mysterious crimes erupt, the people are desperate for someone to blame. Can you find the connection and the culprit, or will the angry mob deal its own form of justice? A 4-hour D&D Adventurers League adventure for 5th-10th level characters (optimized for 8th-level). This adventure is part two of the “Whispers Over Ylraphon series”, which follows up on events from the Elemental Evil storyline and other past D&D Adventurers League seasons. It originally debuted at Orccon 2017. Orccon is a Strategicon convention, Southern California’s largest tabletop gaming events hosted triannually on Presidents’ Day Weekend, Memorial Day Weekend, and Labor Day Weekend. Find out more at www.strategicon.net. “Whispers Over Ylraphon” begins in CCC-YLRA01-01 Her Dying Wish and continues in CCC-YLRA01-03 Bound by Duty, although the adventures can be played in any order. The story concludes in future adventures premiering at Strategicon conventions in 2017.


D&D Adventure League: DDEP06-02 Return to White Plume (admin)
Saturday, 7:00 PM-11:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 5-10 Written by Claire Hoffman New information has tarnished the reputation of the wizard Kelvan. Can he really be complicit in the kidnapping of a high priestess and the disappearance of others in the area around White Plume Mountain? Or is he simply the pawn of a much greater power? This is the tier2 track for this Epic This Epic ties to White Plume Mountain from Tales from the Yawning Portal


D&D Adventure League: DDEP06-02 Return to White Plume (track 2)
Saturday, 7:00 PM-11:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 5-10 Written by Claire Hoffman New information has tarnished the reputation of the wizard Kelvan. Can he really be complicit in the kidnapping of a high priestess and the disappearance of others in the area around White Plume Mountain? Or is he simply the pawn of a much greater power? This is the tier2 track for this Epic This Epic ties to White Plume Mountain from Tales from the Yawning Portal


D&D Adventure League: DDEP06-02 Return to White Plume (track 3)
Saturday, 7:00 PM-11:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 11-16 Written by Claire Hoffman New information has tarnished the reputation of the wizard Kelvan. Can he really be complicit in the kidnapping of a high priestess and the disappearance of others in the area around White Plume Mountain? Or is he simply the pawn of a much greater power? This is the tier3 track for this Epic This Epic ties to White Plume Mountain from Tales from the Yawning Portal


D&D Adventure League: Fai Chen’s Fantastical Faire
Sunday, 9:00 AM-10:00 AM, Atrium

Dungeons & Dragons 5th Edition Fai Chen and his mule-driven cart are coming to Myth and Legends Con, and you’ll have the opportunity to trade for and purchase magical wares from across Faerun! Fai Chen’s Fantastical Faire is the D&D Adventures League trading post. At the Faire, players may trade permanent magic items certificates and may purchase consumable item certificates. Fai Chen’s inventory changes over time, and there is only so much that can fit in his cart and that his mule can pull. Therefore, the items available at the Faire change over time and are only available in limited quantities. You do NOT need to sign up for this event! Fai Chen offers his wares on a first-come, first-served basis!


D&D Adventure League: DDAL06-03 Crypt of the Death Giants
Sunday, 10:00 AM-2:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 17-20 Written by Robert Adducci A magical storm builds over the Anauroch desert bringing portents of death and destruction to Faerûn. Giants imbued with power of death itself threaten to permanently destroy the giant Ordning and small folk in their wake. Can you stop these unnatural giants and those that seek to control them? This module ties to Against the Giants from Tales from the Yawning Portal


D&D Adventure League: CCC-BMG-06 CORE 2-3 Edicts of Neutrality
Sunday, 10:00 AM-2:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 1-4 Written by Derek Meyers With land trade threatened, the city of Melvaunt is relying on sea trade to get goods into and out of the city. An island rises out of the Moonsea just outside of Melvaunt Harbor, and initial exploration indicates the island is a threat. The origins and nature of the island must be ascertained before trade is shut down completely. A four-hour adventure for 1st – 4th level characters


D&D Adventure League: CCC-YLRA01-03 Bound By Duty
Sunday, 10:00 AM-2:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 5-10 Written by Jay Africa Civil disorder threatens to throw the leaderless town of Ylraphon into chaos. You find respite from this political strife when the Chiang Emporium hires you for an escort mission. The task: sail south to accompany a Chiang Emporium envoy on a return voyage to Ylraphon, where her wedding is to take place upon her arrival. The voyage is perilous, but not nearly as complicated as what awaits when you finally make it back to town. A 4-hour adventure for 5th-10th level characters (optimized for 8th level) This adventure is part three of the “Whispers Over Ylraphon” series, which follows up on events from the Elemental Evil storyline and other past D&D Adventurers League seasons. It originally debuted at Orccon 2017. Orccon is a Strategicon convention, Southern California’s largest tabletop gaming events hosted triannually on Presidents’ Day Weekend, Memorial Day Weekend, and Labor Day Weekend. Find out more at www.strategicon.net. “Whispers Over Ylraphon” begins in CCC-YLRA01-01 Her Dying Wish and CCC-YLRA01-02 Uneasy Lies the Head, although the adventures can be played in any order. The story continues in future adventures premiering at Strategicon conventions in 2017 and beyond.


D&D Adventure League: DDAO12 Dragons of Fire and Death
Sunday, 10:00 AM-2:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 11-16 Written by Robert Adducci Giants have been plundering the farms and villages on the Iron Route, but there is more behind these giant attacks than simple plunder. A burning roadhouse and subsequent clues bring promises of riches and threats of fire and death in the Dragonspire mountains. A forgotten enemy rises, dare you face it? A sequel to DDEX1-12 Raiders of the Twilight Marsh. A four hour adventure for levels 11-16.


D&D Adventure League: DM’s Choice (tier 1)
Sunday, 10:00 AM-2:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 1-4 DM’s Choice Tier 1 adventure from the current or past Adventure League seasons


D&D Adventure League: DM’s Choice (tier 2)
Sunday, 10:00 AM-2:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 5-10 DM’s Choice Tier 2 adventure from the current or past Adventure League seasons


D&D Adventure League: Hyperlanes Exhibition – The Celadon Caravan
Sunday, 10:00 AM-2:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 1-5 Written by Ryan Chaddock An interstellar caravan is assaulted by religious fanatics and a being that should no longer exist. A misfit crew of adventurers fight to save the nomadic fleet from its own past. The Celadon Caravan is a three-part extended adventure for HYPERLANES. It’s intended for characters of 1st through 5th level, serving as an introduction to HYPERLANES – a Science-Fiction adaptation of the D&D 5th Edition rules. Pregen characters and player’s guides will be provided. This game is NOT legal for Adventure League play.


D&D Adventure League: Tomb of Horrors
Sunday, 10:00 AM-6:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 11-16 Somewhere under a lost and lonely hill of grim and fore-boding aspect lies a labyrinthine crypt. It is filled with terrible traps and not a few strange and ferocious mon-sters to slay the unwary. It is filled with rich treasures both precious and magical, but in addition to the afore-mentioned guardians, there is said to be a demilich who still wards his final haunt. Be warned that tales have it that this being, called Acererak, possesses powers that make him nearly undefeatable!


D&D Adventure League: DDAL05-01 Treasure of the Broken Hoard
Sunday, 3:00 PM-7:00 PM, Atrium

Dungeons & Dragons 5th Edition, D&D Adventurers League, character levels 1-2 Written by Shawn Merwin A famous relic hunter seeks adventurers to help her find caches of treasure hidden by the now-defeated followers of the Cult of the Dragon. Her maps and notes may lead the way to great wealth—or a terrible death. And do other parties have designs on the treasure as well? Characters of Level 1-2, optimized for 1st Playtime: 1 hour (adventure includes five, 1 hour adventures)


D&D Adventure League: CCC-ROCZ01-3 Necromancer’s Ascent (Zhentil Keep Trilogy)
Sunday, 3:00 PM-7:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 11-16 Written by Jeremy Hochhalter The necromancer has been revealed, and his tower of black rock now dominates the ruins of Zhentil Keep. You must race against his machinations, or a cloud of undeath will overwhelm the Moonsea and beyond.


D&D Adventure League: DM’s Choice (tier 1)
Sunday, 3:00 PM-7:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 1-4 DM’s Choice Tier 1 adventure from the current or past Adventure League seasons


D&D Adventure League: DM’s Choice (tier 2)
Sunday, 3:00 PM-7:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 5-10 DM’s Choice Tier 2 adventure from the current or past Adventure League seasons


D&D Adventure League: DM’s Choice (tier 3)
Sunday, 3:00 PM-7:00 PM, Atrium

Dungeons & Dragons 5th Edition, character levels 11-16 DM’s Choice Tier 3 adventure from the current or past Adventure League seasons


Other Scheduled RPGs

Firefly RPG: Browncoat Breakout
Friday, 9:00 PM-11:50 PM, Nevernever
Willm Ryan
Fair coin for a simple haul to help an old war buddy seemed too good to be true. Captain Clever Moran and the crew of former-Browncoats aboard the Plausible D couldn’t afford to ask too many questions. Now they’re catalyzer deep in conspiracy theories and Alliance-sized trouble. What is the secret of Station 88 and how is it tied to a lost patrol of Browncoat marines. The war is long over? Isn’t it?


Freedom Squadron: The New Legends
Saturday, 9:00 AM-12:50 PM, Nevernever
Sean Patrick Fannon
Sean Patrick Fannon (Savage Rifts, Shaintar, Star Wars RPG, Champions) presents his latest Savage Worlds setting, Freedom Squadron. Set in the world of VENOM Assault, the board game from Spyglass Games, Freedom Squadron is a fantastic love-letter to “G.I. Joe,” featuring awesome heroes, colorful villains, and over-the-top action. The forces of VENOM threaten the whole world – will you stand against them? Features the new Plans & Operations rules for global missions that feature all characters and all their skills. Rules taught, characters provided.


RPG FAQ

Q: I’ve never played an RPG. What are they and should I try one?
A: RPGs, or role playing games, are fun and interactive. Think of it as a choose your own adventure with a small group of other folks and you make the choices together as a group. The setting can very, from a dungeon crawl or fantasy setting (think Lord of the Rings) to space (Firefly) to futuristic (5th Element).

If you’ve never tried one before, definitely give it a try! You may find a whole new thing you never knew existed that is a lot of fun for you, and if it’s not for you, you only spent a few hours to find that out. When you sign up, look for the sessions that say “Beginners Welcome”.

Q: What’s a GM?
A: That’s the Game Master. They used to be called DMs, or Dungeon Masters, but so many games are set outside of dungeons, the term has migrated. The GM is the person in charge of running the adventure. They tell you what is happening and can answer questions about the game, both rules questions (do I have the range shoot the orc from where I’m standing) and character questions (I climb up the tree, what do I see).

Q: What do you mean, no extra charge?
A: Some conventions charge one fee for entrance and additional fees for unlimited gaming or piecemeal games. We are doing neither. The Myths and Legends Convention badge covers all the gaming, as well as entry into any other convention activities.